000 01807cam a22002774a 4500
003 ISURu
005 20240721205856.0
008 110408s2011 inua 000 0 eng
020 _a9780470903278 (pbk.)
041 _aeng
082 0 0 _a006.696
_bLAN
100 _aLanier, Lee
_9184133
245 1 0 _aMaya studio projects
_bTexturing and lighting
260 _aIndianapolis, Ind.
_bWiley Publishing
_c2011
_g2011
300 _axv, 223 p.
_bsome col.
_e1 DVD-ROM (4 3/4 in.)
520 _a"Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in.Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Autodesk Maya 2012's shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques by following the projects in the book to light and texture a set of headphones, a female character, a military ambulance, and an interior room with skylights.Although step-by-step explanations are given, projects also serve as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"--
650 0 _a2D GRAPHICS
_9174488
650 0 _a3D GRAPHICS
_939377
650 0 _aComputer Animation
650 0 _aGRAPHICS DESIGN
_9175494
650 0 _aMAYA
_997342
650 0 _aTexture (Art)
_940690
856 4 2 _3Cover image
942 _2ddc
_cL
945 _dMain Library ADMIN
_c26318
999 _c130042
_d163429