000 | 01807cam a22002774a 4500 | ||
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003 | ISURu | ||
005 | 20240721205856.0 | ||
008 | 110408s2011 inua 000 0 eng | ||
020 | _a9780470903278 (pbk.) | ||
041 | _aeng | ||
082 | 0 | 0 |
_a006.696 _bLAN |
100 |
_aLanier, Lee _9184133 |
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245 | 1 | 0 |
_aMaya studio projects _bTexturing and lighting |
260 |
_aIndianapolis, Ind. _bWiley Publishing _c2011 _g2011 |
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300 |
_axv, 223 p. _bsome col. _e1 DVD-ROM (4 3/4 in.) |
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520 | _a"Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in.Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Autodesk Maya 2012's shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques by following the projects in the book to light and texture a set of headphones, a female character, a military ambulance, and an interior room with skylights.Although step-by-step explanations are given, projects also serve as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"-- | ||
650 | 0 |
_a2D GRAPHICS _9174488 |
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650 | 0 |
_a3D GRAPHICS _939377 |
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650 | 0 | _aComputer Animation | |
650 | 0 |
_aGRAPHICS DESIGN _9175494 |
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650 | 0 |
_aMAYA _997342 |
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650 | 0 |
_aTexture (Art) _940690 |
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856 | 4 | 2 | _3Cover image |
942 |
_2ddc _cL |
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945 |
_dMain Library ADMIN _c26318 |
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999 |
_c130042 _d163429 |